- Publisher
- Z-Man Games
- Published in
- 2004
- My Rating
- 6.75
- BGG Rating
- 5.69
- BGG Rank
- 5969
- Players
- 2-4
- Ages
- 10+
- Duration
- 1:00
- Complexity
- 2.3357 / 5
- Acquired
- January 2010
- Eager to Play
- No
- Plays
- 5
- Last Played
- February 23, 2010
- Time Spent
- 5:00
This is a simple card game wherein players compete to complete events by assembling a company of knights. The resolution mechanic is one of simple math, adding values together as indicated by an icon, yet knights grant a variety of bonuses, and some cards allow for interference with your opponent(s). A further dynamic as added in that you never play with all the events, so no two games are alike.
There is a subtle strategy to this game, which saves it from being a purely educational game by way of learning how to add numbers. Some events call for you to bid, some add a bonus to certain heraldic knights, and others are simply events to complete. The player interaction is low, and apart from a couple of events it's always obvious when a player can interfere.
On each turn a player must decide if they are going to move knights to a new location, play a knight from their hand into a location, or draw a knight from the draw deck. Each player only gets two actions, and since they are all racing to complete the events first (for therein lie the victory points) there is tension in deciding what to do on your turn.
Five plays
- February 23, 2010
- February 14, 2010
- January 31, 2010
- January 30, 2010
- January 30, 2010