Okko, Era of the Asagiri

Okko, Era of the Asagiri

Okko is a miniature game that is played on a board with squares. It simulates skirmishes between Samurai and other typical Japanese-inspired characters (Ninjas, Geishas !!!) in the empire of Pajan. Each player controls from 4 to 6 characters

Okko is released as basis boxes containing the rules, adventure book, 6 double sided modular game boards, 10 special dice and 20 cardboard miniatures.

Like Asmodee's other offering, Dungeon Twister (http://boardgamegeek.com/boardgame/12995), there are lead miniatures to replace the cardboard minis included in this game (The lead figures are sold unpainted. The editor sells painted figures, but they are for collection and are more expensive).

Okko is inspired from a comic published by "Les Editions Delcourt" (French), "Archaia Studios Press" (English) and "Silvester Strips" (Dutch), "Carlsen Comics" (German)

Expanded by:

Okko, Yakuza Hazu Akai
Okko, Era of the Karasu

Home Page: http://www.okko-thegame.com/

BoardGameGeek Info

Publisher
Asmodée Editions
Published in
2008
My Rating
7.0
BGG Rating
5.91
BGG Rank
2587
Players
2
Ages
12+
Duration
0:45
Complexity
2.2317 / 5
Acquired
August 2009
Eager to Play
No
Plays
5
Last Played
February 13, 2010
Time Spent
3:45

There is a fair amount of luck involved in the game, as the combat is decided by a modified 1d6 roll. However, this is offset by the length of the games, which provides a fast and vicious skirmish. This is in keeping with the theme which is quasi-Samurai; every combat is deadly.

The strategy in the game revolves around the terrain and the movement/retreat mechanics. The dice rolling (apart from combat) usually only adds a minor bonus to the actual combat. However, most combat results in somebody retreating, not in a lethal strike.

Five plays

  • February 13, 2010
  • January 12, 2010
  • January 11, 2010
  • January 06, 2010
  • October 05, 2009