Queen's Necklace

Queen's Necklace

Queen's Necklace is a game of gem-selling, influence, and intrigue at the Court. Two to four players compete in the role of Royal Jeweler to sell rare jewels to the Queen and her court.

Jeweler's loupe in hand, you must decide how best to spend your hard-earned ducats: on the acquisition of beautiful gems (diamonds, emeralds, and rubies); or to buy the favors of the various court followers. After three years of craftsmanship, the jeweler who sells the most precious gems and builds the largest fortune will receive the coveted title of King's Jeweler and a place at the Court!

Set in Paris, on the eve of the French Revolution

From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers, and court favorites mingle and scheme in hushed conversations. The position of King's Jeweler has suddenly become a lot more dangerous!

BoardGameGeek Info

Publisher
Days of Wonder
Published in
2003
My Rating
8.0
BGG Rating
6.07
BGG Rank
1985
Players
2-4
Ages
8+
Duration
0:45
Complexity
1.8991 / 5
Acquired
February 2006
Eager to Play
No
Plays
6
Last Played
March 04, 2010
Time Spent
3:45

The queen is commissioning a necklace and you are competing with your fellow players to earn that right. Each turn players get an opportunity yo purchase cards from the tableau. The cards represent gems and characters that will grant you an ability. Each card that is not purchased decreases in value; if the card decreases to zero it is the discarded.

Three times players will go to market with the gems they have purchased. The value of the gems will be determined by their popularity and rarity.  Each player secretly decides how many gems of each type they will take to market.  The player with the most gems of a type earns the points for that gem type; this means players must pay attention to what gems have been purchased and guess who will likely go to market with what, and since the market is not compulsory it can be a gamble.

Six plays

  • March 04, 2010
  • February 22, 2010
  • April 22, 2006 x2
  • February 25, 2006
  • February 19, 2006