- Publisher
- Days of Wonder
- Published in
- 2003
- My Rating
- 8.0
- BGG Rating
- 5.97
- BGG Rank
- 3070
- Players
- 2-4
- Ages
- 8+
- Duration
- 0:45
- Complexity
- 1.9054 / 5
- Acquired
- February 2006
- Eager to Play
- No
- Plays
- 6
- Last Played
- March 04, 2010
- Time Spent
- 3:45
The queen is commissioning a necklace and you are competing with your fellow players to earn that right. Each turn players get an opportunity yo purchase cards from the tableau. The cards represent gems and characters that will grant you an ability. Each card that is not purchased decreases in value; if the card decreases to zero it is the discarded.
Three times players will go to market with the gems they have purchased. The value of the gems will be determined by their popularity and rarity. Each player secretly decides how many gems of each type they will take to market. The player with the most gems of a type earns the points for that gem type; this means players must pay attention to what gems have been purchased and guess who will likely go to market with what, and since the market is not compulsory it can be a gamble.
Six plays
- March 04, 2010
- February 22, 2010
- April 22, 2006 x2
- February 25, 2006
- February 19, 2006