- Publisher
- Alderac Entertainment Group
- Published in
- 2010
- My Rating
- 7.5
- BGG Rating
- 5.45
- BGG Rank
- 25956
- Players
- 2-6
- Ages
- 10+
- Duration
- 1:00
- Complexity
- 1.9231 / 5
- Acquired
- September 2010
- Eager to Play
- No
- Plays
- 6
- Last Played
- November 09, 2012
- Time Spent
- 6:00
You and your fellow players have a common enemy, the Emperor. Each player is aboard a zeppelin trying to sabotage the Emperor's plans by throwing precious cargo off the zeppelin. Each turn players are randomly dealt one traitor, then they get to select one from among the remaining traitors. Each traitor has a color and an ability. The First Player will roll 3 dice; traitors whose color was rolled will be able to throw cargo off the zeppelin, if they can afford to bribe the guards.
Each player will play their two traitors, one at a time, activating their abilities if they choose. Each traitor will have the opportunity to steal one gold from the safe on the zeppelin and to grab a piece of cargo. Each piece of cargo will have a cost, in gold, that will need to be paid in order to throw it overboard, and that cost is also the points it is worth. Games last until someone reaches a set number of points.
During the game players must decide which traitor to choose based on what cargo they have in their hand and the traitor that was randomly dealt to them. There is a fair amount of luck at play in the game, and the skill to win lies in a careful balance between making the best of the cards dealt to you, and making a good selection.
Six plays
- November 09, 2012
- October 15, 2010
- September 25, 2010
- September 22, 2010
- September 21, 2010
- September 18, 2010